

It was extremely similar to Gradius, but it included some weapons configuration enhancements, and the inclusion of an all-boss “boss rush” level. The follow up to Gradius came out in 1988, and was originally released as an arcade game, just like its predecessor. IGN has called it one of the greatest classic side-scroller shooting games, and GameSpot said that it was one of the toughest, only behind Contra. When Gradius was released in Europe, it shot to number two in the UK sales charts, behind Feud. It also allowed for freedom in weapon choices instead of being forced to use pre-determined power ups as was common in Gradius ’s contemporaries in the genre. This power up system allowed the player to utilize more tactics in what weapons and power ups they used along with when they used them. It was special because it was the first shooting game to have the “weapons bar.” Gameplay would involve enemies dropping weapons and power ups that the player ship could pick up to strengthen their attacks. A horizontally scrolling “shoot ‘em up” game, it was influenced by one of Konami’s previous games, Scramble, the anime film Lensman, and Star Wars. The first Gradius was released in arcades in 1985. We only go into detail about a few of them below, but this is a complete list of all of the Gradius-related games. And many of them change names based on what region you’re in.

The Gradius franchise is vast, with a ton of games in the series.
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More recently, the NES version was re-released for the Virtual Console and NES Classic Edition, and the PC Engine version is on the PlayStation Network. Gradius was most notably ported to the NES/Famicom, but there were also versions released for the Sega Saturn, PlayStation, Commodore 64, ZX Spectrum, MSX, Master System, Sharp X68000, PC Engine, and eventually some mobile phones. However, it became popular enough that at least some versions of it also received ports to several home console systems. Gradius was originally released as an arcade game. The Vic Viper takes off to go into the depths of space, fight level after level of enemies, defeat Bacterian, and save Gradius! Gradius Systems

So they send out the Vic Viper, a hyper-space fighter ship that the player controls. Gradius knows that a counter-attack on the enemy fortress Xaerous, despite their limited fighting resources, is their only way to survive. But one day, they become the target of Bacterian and his empire. The beautiful, titular planet Gradius thrives in peace on the other side of the galaxy. It isn’t the central fun of the game, and it isn’t exactly extensive, but it is indeed there! Those unfamiliar with classic shooter games would be surprised to learn that one as retro as Gradius has an actual plot.
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Known for its availability in both arcades and home consoles, the introduction of the “power meter” for weapons selection, and introduction of the Konami Code, anyone who cares about gaming would be doing themselves a disservice to not know about Gradius.
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Sometimes also known as Nemesis outside of Japan, Gradius by Konami is one of the most classic, iconic, and influential series entries into the “ shoot ‘em up ” genre of video games.
